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Archive for the ‘General’ Category

Enchantments to be sellable on the Auction House

Tuesday, September 4th, 2007

From the EU French official forums, we caught wind that the devs may be adding a way to sell Enchants on the Auction House.

Roughly translated, Thyvene says:

The developers plan to give to enchanters the possibility to sell their enchantments at the auction house, nevertheless this shouldn’t be implemented into the game before the next expansion, Wrath of the Lich King.

I would assume that it would be an item like Glyphs and such that will allow you to enchant an item by clicking on the item, and then on your armor, much like Armor Kits and such.

Wrath of the Lich King Zone List Released

Tuesday, August 28th, 2007

NorthrendIn this months issue of Games for Windows magazine, an article has revealed what the proposed zone list for Wrath of the Lich King will be:

  • Howling Fjord (68-72)
  • Borean Tundra (68-72)
  • The Dragonblight (71-75)
  • Zul’Drak (73-76)
  • Grizzly Hills (74-76)
  • Azjol-Nerub (74-78)
  • Sholazar Basin (75-78)
  • The Storm Peaks (77-80)
  • Icecrown Glacier (77-80)
  • Lake Wintergrasp (Outdoor PvP)

Games for Windows Wrath of the Lich King Information

Monday, August 27th, 2007

General

- There is concept art of Dalaran and The Nexus - both look pretty cool. The Nexus looks like this huge purple beam of magic shooting towards the sky, with rings surrounding it that look like little islands you could probably land on with a flying mount.
- Metzen says he doesn’t want the end of Arthas’ story to be predictable, as he says a “Yeah, that’s pretty much what I expected” type of feeling.
- Metzen feels the Burning Crusade never really had an “ending” moment. Killing Illidan wasn’t it because he didn’t like the Legion either. So Sunwell will be it
- The Blood Elves are trying to reinvigorate the Sunwell using energy ported from Netherstorm (i.e. the Mana Forges), but supposively rebuilding the Sunwell is an excuse to summon Kil’jaeden.
- There is that quote that someone posted earlier in the forums that Kil’jaeden is not fully summoned, thus you can kill him with 25 lvl 70s.

Zones

- Dalaran will have one or two instanced dungeons in it (like Stockades or Ragefire they said).
- Dalaran won’t have Auction Houses or class trainers again (*sigh*). Same bass-ackwards reason as with Shattrath. It will probably have portals like Shattrath though, and they said possibly one to Shattrath as well.

Dungeons

- Sunwell area will have “tweaker Blood Elves, high on magic” and 6-8 bosses.
- Info about Utgarde: will be similar to Ramparts, but with more memorable moments to break up the “pull-rest-pull-boss” structure of other instances (way they put it). One is a giant flame forge that kills you if you step into it, but if you kill the workers operating it, it dies down. Another is a guantlet area like in Shattered Halls. One boss will be a Lich, another will be a Vrykul who summons scourge minions.
- There’s a map of Utgarde Keep (low level dungeon).
- It mentions the Stratholme CoT dungeon (which isn’t new news but it’s recent at least).
- There will be more “micro dungeons” (i.e. non-instanced dungeon-like areas.. I guess Deatholme is probably a good example). One is called Gjalerbron where the Vrykul are working side-by-side with Liches.

Professions

Inscription
- Inscribers will be able to sell scrolls.
- Only a handful of core spells can be inscribed. Example they used was you cannot extend the range of the Priest’s Mind Vision, but you CAN extend the duration of the Hunter’s Freezing Traps.

Fear Ward for Horde, Spirit Mechanics and other info

Monday, August 20th, 2007

Some additional information for new features for Wrath of the Lich King is available on the EU forums:

4.2.10Q Will spirit mechanics ever be improved so that mana-regen will work?

4.2.11Q Will Horde ever get fear-ward?

4.3.1Q Will WLK introduce any new dungeons? And how many can we expect?

    4.3.1A Yes, WLK will introduce many new dungeons. Currently we can expect one less max-level 5-person instance (when comparing to TBC). The following dungeons are currently known:

  • Grizzlemaw (Furbolg dungeon)
  • Naxxramas (see 4.3.6)
  • New Caverns of Time instance
  • Ulduar
  • Uldum (it?s only a plan brought up by the lore guys, no solid details yet)
  • Utgarde Keep (5 player level 70 dungeon, inhabited by the Vrykul)

    4.3.6Q What about old dungeon content?

    4.3.7Q Can we expect a lot of Attunement/Keyed dungeons?

      4.3.7A Yes. However, Blizzard is planning on introducing a way to make attunement/keys easier. A couple of ideas they had was that once you are attuned your whole account will be attuned. Also maybe a whole guild attunement. Nothing solid yet!
      4.3.7Shttp://wow.incgamers.com/forums/showthread.php?p=4017780

    4.3.8Q Will Arthas/Lich King be killable?

      Blue’s Info on Northrend

      Monday, August 20th, 2007

      Posted on http://forums.wow-europe.com/thread.html?topicId=394040237&sid=1 by Salthem

      Disclaimer: This thread and everything posted in it is still in development and is subject to change based on further development and testing.

      Northrend is the icy northern most continent of Azeroth. Formed during the War of the Ancients, and initially introduced in Warcraft III, players will be returning to it in The World of Warcraft Expansion: The Wrath of the Lich King.

      Geography:

      Northrend will have zones of a comparable size to those in outland, it will also have more zones, but the exact number has not been finalised yet.
      Players can start from two different zones: Howling Fjord & Borean Tundra.

      Howling Fjord:
      Your first chance to go up against the ancient Vrykul in their instance Utgarde Keep.

      Borean Tundra:
      The home to the Tuskarr.
      Parts of Borean Tundra are being melted down for water by the Naga.
      Garrosh Hellscream has established a base of operations at Warsong Hold.

      Grizzly Hills:

      The home of Furbolgs and their city of Grizzlemaw.
      Also home to the ancient Dwarven City of Thor Modan.
      The land is largely covered in forests - an example of our desire to make sure that not all zones are just snow and ice.

      Dragonblight:
      The home of Wyrmrest Temple, the ancient meeting place where dragons go to die.

      Lake Wintergrasp:
      A new non-instanced PvP zone with Siege Weapons, destructible buildings and multiple objectives with lasting effects. Players on Normal realms will automatically be flagged for PvP when entering this zone.

      The Storm Peaks:
      Containing Ulduar, the ancient Titan city in the Far North.

      Capital City:

      The Kirin Tor, led by Rhonin, have moved Dalaran to Northrend as a final front in their war against the Blue Dragon Flight. The Blue Dragon Flight, following a strengthened Malygos, are now attempting to purge all magic users from Azeroth.
      It will act as the central neutral city floating above Northrend - a Shattrath of the North.

      Races of Northrend:

      Taunka ? An ancient offshoot of the Tauren, who have a considerably different outlook on the world.
      Tuskarr ? The Nomadic Fisher Walrus men make a return from Warcraft III.
      Iron Dwarves ? There is a great deal to be discovered about the history of Azeroth through their story.
      Naga ? Pursuing their material interests further in Northrend.
      Vrykul ? The ancient giant vikings of the Howling Fjord.
      Furbolgs ? The Furbolgs live in the city of Grizzlemaw in Grizzly Hills.
      Nerubians ? The Nerubian spiderlords are related to the silithid of Silithus and are followers of the Old Gods in Northrend.

      Famous Faces:

      Players will interact with Arthas right from the beginning in Northrend.
      Arthas is the avatar of the Lich King and is scheming to corrupt the players of the Horde and Alliance against their own people as he himself was corrupted against his own father by the Lich King.
      Every player, whether a raider or solo player, will have a hand in whether Arthas is defeated or whether he ultimately dominates the entire world.

      Garrosh Hellscream
      has moved to Northrend to lead the fight following in the steps of his father.
      Lady Sylvanas is leading the Forsaken with their experimental plague against the scourge and Arthas
      Highlord Bolvar Fordragon will be at the forefront of the campaign for the Alliance in a tumultuous storyline.
      Brann Bronzebeard is the consummate explorer and finally makes an appearance in World of Warcraft helping the dwarves explore their origins in Northrend.
      Tirion Fordring and The Order of the Silver Hand make a return, bringing with them the legend of the Ashbringer
      Rhonin is now leading the Kirin Tor in their war against the Blue Dragon Flight.

      PvP:

      There will be a new mid-sized (e.g. 15 vs 15) battleground in which the goal is to blow up the enemy base using Siege Weapons. (Not yet determined if this is actually located in Northrend.)

      There will be a new Arena Map and Season.

      A new non-instanced PvP zone, Lake Wintergrasp, will contain Siege Weapons, destructible buildings and multiple objectives with lasting effects. Players on Normal realms will automatically be flagged for PvP when entering this zone.

      Confirmed!

      Friday, August 3rd, 2007

      Well, if the trademark application and all the buzz was not enough, here we present a picture of what appears to be a brochure or program from Blizzcon. From it we can gather a fair bit of info.

      • The dark, necromatic Death Knight - the first new character class added to World of Warcraft since its launch.
      • Northrend, the harsh, icy continent where the Lich King holds rule, complete with new zones, quests, items and monsters.
      • New level cap of 80 providing access to mighty new powers and talents
      • New battlegrounds featuring siege engine warfare and destructable buildings
      • Expanding character customisation options including new hairstyles & dances, the ability to change the hairstyles of existing characters, and new skin color variants.
      • I’m sure more info will be pouring in as Blizzcon continues so be sure to check back!

      Rumored Wrath of the Lich King FAQ

      Wednesday, August 1st, 2007

      Supposedly this FAQ was leaked onto the wow Europe website.  Originally it was in German, here is the English translation:

      FAQ for World of Warcraft: Wrath of the Lich King

      What are the features of the new expansion?

      Wrath of the Lich King builds on the rich foundation established in World of Warcraft and The Burning Crusade, providing a wealth of new content for players to explore. The harsh, forbidding continent of Northrend, home of the Lich King and his undead minions, will be uncovered on the world map, and to contend with the new challenges found there, players will be able to advance to level 80, acquiring potent new abilities and talents along the way.

      In addition, Wrath of the Lich King will introduce the death knight hero class to World of Warcraft. Once certain criteria are met, players will be able to create a new death knight character, which will start at a high level. Furthermore, player-vs.-player battles will reach a new level of intensity with the addition of siege weapons and destructible buildings, not to mention a new battleground. There will also be an abundance of new quests, dungeons, monsters, items, and recipes — as well as a new profession, inscription — for players to try out. The expansion will include some additional character-customization options for players as well. We’ll be going into more detail on all of these features in the months ahead.

      How will the death knight class fit into the game?

      The death knight combines martial prowess with dark, necromantic energies. Players might be familiar with the death knight from previously released Warcraft games — most recently, in the campaigns for Warcraft III: Reign of Chaos and the Frozen Throne expansion, the former paladin Arthas became a death knight and wreaked havoc across Azeroth and Northrend before fusing with the spirit of Ner’zhul to become the Lich King. The death knight is the first hero class in World of Warcraft; once certain criteria are met, players will unlock the ability to create a new death knight character, which will begin play at a high experience level. We’re currently exploring various options for how the death knight will play and the types of abilities at its disposal, and we’ll be revealing more information about this new class as we get further along in development.

      Will the death knight have any abilities from previously released Warcraft games?

      The way we portrayed death knights in past Warcraft games is certainly a source of inspiration, but we are still determining how best to capture that feel within the mechanics of World of Warcraft, and haven’t made any final determinations on specific abilities.

      What role will the death knight play in groups and raids?

      In general terms, the death knight can be considered a type of class that combines damage dealing and tanking, but naturally it will have an array of unique abilities as well.

      What races will be allowed to play death knights?

      We haven’t yet made a final determination about which races can be death knights. However, the class will be available to both the Alliance and the Horde.

      Will there be additional hero classes in the future?

      Yes, we do intend to add more hero classes in the future, but right now our focus is on the current expansion.

      What is the story background of the expansion?

      Players last visited Northrend in the Warcraft III expansion, when Arthas Menethil fused with the spirit of Ner’zhul to become the Lich King, one of the most powerful entities in the Warcraft universe. He now broods atop the Frozen Throne, deep in Icecrown Citadel, clutching the rune blade Frostmourne and marshaling the undead armies of the Scourge. In Wrath of the Lich King, the greatest champions of the Alliance and the Horde will do battle with the Scourge amid Northrend’s howling winds and fields of jagged ice, and ultimately face the Lich King himself.

      Will players actually get to encounter Arthas himself?

      Players will be skirmishing with the minions of Arthas from the moment they set foot on Northrend. He will be a constant presence as players progress through the expansion content — which will culminate in a showdown with the dread Lich King himself.

      Can you discuss some of the new talents and abilities that will be available from level 70 to level 80?

      As with character advancement up to level 70, players will gain access to an array of potent and exciting new abilities and talents as they make their way from level 70 to level 80. However, it’s still too early to get into specifics on these.

      How long will it take to advance from level 70 to level 80?

      We were pleased with the pacing from level 60 to level 70 in The Burning Crusade, and we intend to take a similar approach to pacing character advancement in Wrath of the Lich King. However, the specific amount of time that it will take players to reach level 80 will vary widely based on play style.

      What can you reveal about Northrend?

      The first area of Northrend we’re showcasing is the Howling Fjord, a region of grasslands overlooking massive cliffs at the southeastern edge of the continent. This, along with the Borean Tundra, is the front line of the war against Arthas, and players will come face to face with his minions as soon as they set foot on Northrend. Eventually, as players progress further, they will explore the Grizzly Hills, Dragonblight, and more. We’ll be showing off some of these new areas in the months ahead.

      What’s the level requirement to enter Northrend?

      Players of any level who have purchased the expansion can visit Northrend. However, all of the content is designed for players level 68 and up.

      How many new dungeons will be in the expansion?

      The first dungeon players will enter is Utgarde Keep, which is intended for five players around level 70. Utgarde is inhabited by the Vrykul, a Viking-like race bent on proving their strength to the Lich King, who will raise the most worthy of their warriors to serve him beyond the grave. We intend to provide a variety of dungeons comparable to that in The Burning Crusade and will be revealing more details about some of these in the months ahead.

      Do you plan to continue with the 25-player model for raids?

      Yes, we’ve been pleased with the tactics, intensity, and variety of the 25-player raid model, and plan to continue with it.

      In what ways will players be able to further customize their characters in the expansion?

      In addition to the numerous new character-customization options that will be available with all of the new weapons and armor added by the expansion, we’ll be offering some fun ways to alter both existing and new characters with regard to dances and hairstyles, but we’re not ready to go into more detail just yet.

      What can you reveal about the new profession coming with the expansion?

      Inscription allows the player to permanently enhance their spells and abilities and to create mysterious items of power to use, trade, and sell.

      What can players expect with regard to player-vs.-player combat in the expansion?

      Players will be able to take control of siege weapons and use them to destroy opposing buildings, adding a new layer of complexity to PvP battles. Naturally, we’ll be providing some fun places to put these new tools to good use, and we’ll be revealing more information about them in the months ahead, in addition to the new battleground content being added.

      Can you give a sneak peek at the new recipes and items in the expansion?

      There will be hundreds of new recipes and thousands of new items available, but we’re not ready to discuss specific examples just yet.

      How many zones will be in the expansion?

      Northrend will be roughly equivalent to Outland in terms of size and scope.

      Will there be any new cinematic scenes?

      Yes, our cinematics department is hard at work preparing a new intro movie for the expansion.

      Release/Availability

      Do you need to own the expansion to play with friends who have it?

      There will be many aspects of the expansion that will be available to all players. However, in order to experience certain content, such as Northrend, or be able to play as a death knight, players must purchase the expansion.

      Will there be an open beta test of the expansion?

      We have not yet determined whether the expansion will require an open beta test. If we do decide to conduct a beta test, details will be posted on the official World of Warcraft website once we’ve gotten further along in the development process.

      When will the expansion be released? How much will it cost?

      We have not yet announced a release date for the expansion set. However, we expect to announce further details, including the release date and price, on our community website in the months ahead. Please stay tuned to [link] for more information.

      Will there be a collector’s edition?

      We have not yet made any determination about whether there will be a collector’s edition of Wrath of the Lich King. We’ll be announcing details such as this closer to release.

      Will a Mac version be available simultaneously with the PC version?

      Yes. As with all of our games, Wrath of the Lich King will be compatible with and optimized for both the Windows and Macintosh platforms.

      What are the system requirements?

      We’ll continue to ensure that the game is playable on a wide range of hardware. However, we have not made a final determination on the system requirements as yet.

      Will the expansion be released globally at the same time?

      We recognize that players throughout the world will be eager to experience all of the new content being added with Wrath of the Lich King, and we will make every effort to release the expansion simultaneously worldwide. However, there’s always the possibility that unforeseen circumstances could delay the launch in any given region. We’ll share the launch timing with players in each region as soon as the plans have been finalized.

      What is the ESRB rating for the expansion?

      The expansion has not yet been rated by the ESRB. However, we anticipate that it will receive the same rating that the original World of Warcraft received — “Teen.”

      Welcome!

      Wednesday, August 1st, 2007

      Welcome to WrathOfTheLichKing.com!  We plan to bring you all the latest news on the newest expansion for World of Warcraft!  Please stay tuned for the latest information!

      As of the time of this writing, Wrath of the Lich King is still just the rumored title to the expansion.  It is wholly possible that this will not be the name of the expansion, but we hope it is!

      We will begin by posting up all the rumored information we can and will follow up with facts as Blizzard makes them available!